Information about the font is found on the Font Properties page (from the Font menu).
These fields can't be modified directly as they are calculated and depend on other font related data, but you can double-click a row, to jump to the specific glyph.
The number of glyphs in the font.
Maximum points in a non-composite glyph.
Maximum contours in a non-composite glyph.
Maximum points in a composite glyph.
Maximum contours in a composite glyph.
1 if instructions do not use the twilight zone (Z0), or 2 if instructions do use Z0; should be set to 2 in most cases.
Maximum points used in Z0.
Number of Storage Area locations.
Number of FDEFs.
Number of IDEFs.
Maximum stack depth. This includes Font and CVT Programs, as well as the instructions for each glyph.
Maximum byte count for glyph instructions.
Maximum number of components referenced at "top level" for any composite glyph.
Maximum levels of recursion; 1 for simple components.
X Minimum for all glyph bounding boxes
Y Minimum for all glyph bounding boxes
X Maximum for all glyph bounding boxes
Y Maximum for all glyph bounding boxes
The bounding box values computed using only glyphs that have contours.
Maximum advance width value
Minimum left side bearing value
Minimum right side bearing value
Maximum extent value
The minimum Unicode index (character code) in this font, according to the Windows Unicode BMP (UCS-2) or Windows Symbol mapping table. For most fonts supporting Win-ANSI or other character sets, this value would be 0x0020.
The maximum Unicode index (character code) in this font, according to the Windows Unicode BMP (UCS-2) or Windows Symbol mapping table. This value depends on which character sets the font supports.